This is my entry to the LOWREZJAM2023

Controls:

  • Shoot: SPACE, ENTER, X
  • Bomb: SHIFT, Z, C
  • Move: WASD, ARROW KEYS

Tips:

  • You have a tiny hitbox (the bright green middle of your ship), make the most of it and weave through bullets!
  • The best defense is offense - bullets disappear when the enemy that shot them is destroyed.
  • Use  your bombs to get out of tight spots - all bullets are removed from the screen and great damage is caused!
  • If you die, you can continue from where you left off, only your score is reset.

Credits

Source code and assets available on GitHub.

NOTE: Doesn't play too well in the browser, download if you can!

StatusReleased
PlatformsHTML5, Windows, macOS, Linux
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorDominic Freeston
GenreAction
Made withDragonRuby GTK, Aseprite
TagsBullet Hell, Game Boy, LOWREZJAM, Shoot 'Em Up, Space

Download

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Click download now to get access to the following files:

komodo-rising-linux-amd64.zip 13 MB
Version 1.0
komodo-rising-macos.zip 14 MB
Version 1.0
komodo-rising-linux-raspberrypi.zip 13 MB
Version 1.0
komodo-rising-windows-amd64.zip 13 MB
Version 1.0

Comments

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Loved it! Is the background perlin noise? It's really cool. Anyway loved the aesthetic and thought the difficulty curve was just right :D Will definitely come back to play more!

(1 edit)

Thanks so much!

The background is actually just a big hand drawn texture that’s wider than the canvas, repeated but shifted along the x axis by different amounts so the repetition isn’t too obvious!

If you’re interested in the detail, this is the actual image and the code is here and here.

Awesome Game, I love the color palette! I did run into a problem where enemies would stop spawning after some time, but after refreshing it was fine.

Thanks so much for playing it and reporting the issue - I did a last minute change to remove the music on web builds because it was causing crashes, and forgot the appearance of the boss is tied to the music queue - I’m not sure if I’m breaking any jam rules with this but I’ve pushed a quick fix.

Thanks again!