This is my entry to the LOWREZJAM2023

Controls:

  • Shoot: SPACE, ENTER, X
  • Bomb: SHIFT, Z, C
  • Move: WASD, ARROW KEYS

Tips:

  • You have a tiny hitbox (the bright green middle of your ship), make the most of it and weave through bullets!
  • The best defense is offense - bullets disappear when the enemy that shot them is destroyed.
  • Use  your bombs to get out of tight spots - all bullets are removed from the screen and great damage is caused!
  • If you die, you can continue from where you left off, only your score is reset.

Credits

Source code and assets available on GitHub.

NOTE: Doesn't play too well in the browser, download if you can!

StatusReleased
PlatformsHTML5, Windows, macOS, Linux
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorDominic Freeston
GenreAction
Made withDragonRuby GTK, Aseprite
TagsBullet Hell, Game Boy, LOWREZJAM, Shoot 'Em Up, Space

Download

Download NowName your own price

Click download now to get access to the following files:

komodo-rising-linux-amd64.zip 13 MB
Version 1.0
komodo-rising-macos.zip 14 MB
Version 1.0
komodo-rising-linux-raspberrypi.zip 13 MB
Version 1.0
komodo-rising-windows-amd64.zip 13 MB
Version 1.0

Comments

Log in with itch.io to leave a comment.

Loved it! Is the background perlin noise? It's really cool. Anyway loved the aesthetic and thought the difficulty curve was just right :D Will definitely come back to play more!

(1 edit)

Thanks so much!

The background is actually just a big hand drawn texture that’s wider than the canvas, repeated but shifted along the x axis by different amounts so the repetition isn’t too obvious!

If you’re interested in the detail, this is the actual image and the code is here and here.

Awesome Game, I love the color palette! I did run into a problem where enemies would stop spawning after some time, but after refreshing it was fine.

Thanks so much for playing it and reporting the issue - I did a last minute change to remove the music on web builds because it was causing crashes, and forgot the appearance of the boss is tied to the music queue - I’m not sure if I’m breaking any jam rules with this but I’ve pushed a quick fix.

Thanks again!